We are a team of dynamic and passionate thinkers who celebrate challenges, ideate solutions, and believe in creating experiences that change the way people see the world.
Game Programmer
• C++
• C++
• Blueprints (Unreal Engine)
• Cloud Code/JavaScript
• Mobile App Development
• Game Development Experience in Unreal Engine
• Android, iOS Experience
• Research and development of innovative XR experiences using Oculus, HTC
• PlayStation hardware.
• Should be familiar with meta replication
Experience required: 5 - 10 years
Compositing Artist
• Composite 3D renders, render passes, motion graphics, VFX elements, and footage into final shots.
Key Responsibilities
• Composite 3D renders, render passes, motion graphics, VFX elements, and footage into final shots.
• Perform colour correction, grading, retouching, cleanup, masking, rotoscoping, keying, and tracking.
• Enhance scenes using atmospheric effects, lighting effects, shadows, reflections, depth, glows, particles, and environmental details.
• Ensure visual consistency across lighting, colour, perspective, shadows, and overall shot quality.
• Work closely with 3D artists, motion graphics artists, editors, and creative leads.
• Implement internal and client feedback while maintaining project timelines.
• Organize project files, compositions, render passes, and output files as per production workflows.
Experience Required
• Minimum 4–5 years of professional experience in compositing, VFX, animation, 3D visualization, or post-production.
• Experience working with multi-pass renders, alpha channels, mattes, masks, depth passes, and render layers.
• Strong understanding of lighting, colour, composition, realism, and cinematic visual quality.
Software Required
• Adobe After Effects
• Adobe Photoshop
UNREAL ENGINE ARTIST
• Develop and maintain VR experiences using Unreal Engine.
Key Responsibilities
• Develop and maintain VR experiences using Unreal Engine.
• Create and optimize real-time VFX using niagara cascade ue5.
• Optimize environments, materials, lighting, shaders, and particle systems for standalone VR platforms.
• Profile and troubleshoot performance bottlenecks (CPU, GPU, memory, draw calls).
• Work closely with artists, designers, and developers to achieve visual quality targets within performance budgets.
Required Skills
• Optimization Expertise
• Candidate should have3 to 6 years of experience.
• Niagara optimization for mobile VR.
• Particle count budgeting.
• Material instruction reduction.
• Draw call optimization.
• Texture streaming optimization.
• GPU profiling.
• CPU optimization.
• Memory optimization.
VR Game Developer
• The developer will be responsible for:
Key Responsibilities
• The developer will be responsible for:
• Gameplay Development
• Build complete gameplay systems.
• Implement player interactions.
• Develop scalable Blueprint/C++ systems.
• Design modular gameplay components.
• Create interaction frameworks.
• Design robust multiplayer architecture.
Experience
